Crossover is a non-profit fan game made by Exploding Rabbit. Posts about 6th generation consoles, last generation's handhelds, or modern indie games in a retro style might best fit in one or more of the following subs: Use Pricecharting or similar pricing services, or eBay sold listings for a method of determining the value of your games, consoles or paraphernalia.įind a more in-depth explanation of our rules here! Resources Because live streams expire, they are not examples of good content for this subreddit and are not allowed. Reddit is a link aggregation service at its core. Adhere to reddiquette and all reddit site-wide rules. Remember that there's a human on the other end of the screen. "Collection," "Battlestation," and "Score" posts may contain modern games, but they must be majority vintage or vintage-focused.ĭon't be a dick. However, discussion about newer platforms is a allowed as discussion, just not as a top-level post. r/retrogaming is for posts about vintage gaming: 5th gen platforms and earlier. For more information please Reddit's self-promotion rules here. (No live streams, though.) However, we ask that your self promotional content not be more than around 10 percent of your total posts. It's perfectly okay to post your YouTube video, blog, or kickstarter here. It's all good here as long as it's gaming from the 70s, 80s, or 90s (or before). This subreddit is reddit's home for vintage gaming. Occasionally your character, or the enemies, will get stuck on random bricks./r/retrogames: Our discussion-only sister subreddit It's unavoidable, and highly frustrating. This usually happens near enemies or traps. Sometimes you might take a hit, or die, even though nothing actually hit you. You can't hit it again, it just looks like you can. Sometimes when you hit a "?" block, the graphic doesn't change to a red empty block. It's possible to still be hit even after you've killed an enemy. You might be caught off guard when a Goomba glides over from a platform across the pit and hits you. toss hammers quickly in a very specific pattern, and they cannot be killed.Įnemies that fall from higher platforms don't drop down as much as slowly float down at an angle. Koopa Troopas still hide in their shell when stomped, but will vanish like a Goomba shortly afterward. The enemies in this game, with the exception of the Goombas, don't behave like they do in other Mario games. Just remember that the time limit is a lot shorted than regular Mario games. Smashing bricks, enemies and collecting coins will add to your score. Just stand on the very edge of the topmost brick, and run/jump toward the platform to make it. The very first jump you come across in the game can be quite tricky. There are some very tricky jumps in this game. Try to reach the end of the level as fast as possible, but don't get reckless. You'll make a good amount of points from your time bonus at the end of the level. Having the control as the "Up arrow" key will prove difficult to veterans of the 2D Mario games. You start every new life out as Super, already. While Super, you can smash bricks, and take a point of damage (you'll return to "small" status when you do.) If you collect a mushroom while already Super, it will have no effect. Mushrooms will let you grow to "Super" (or "Big") status.
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